Thursday, 11 February 2010

Vidja Games

So. I like role playing games. Anyone who knows me will attest to this, with my obsession being so great, that I even listen to the music from them regularly. Right now, it's the SSH mix of Final Fantasy VI's boss battle, for those that care. Anyway, some of my favourite games from the genre are Suikoden V, Wild ARMs 3 and most of the "Tales of" series. The reason? Charectorisation, primarily. The reason I prefer these games to their Western rivals, such as Baldur's Gate, Neverwinter Knights amd The Elder Scrolls, is simply because they tell their stories better and their characters are often less two dimensional. W-RPGs claim to be better because they give the player the freedom to choose their path. In reality, that is a poor excuse for shoddy narrative and in most cases, a mere illusion. For example, all the freedom to explore in Oblivion can never mask the fact that the actual story itself was short and incredibly clichéd. Not to mention the dialogue. Oh god, the dialogue, how did they think using 4 voice actors for a hundred people would ever be immersive? Bottom line though: It's just a "chosen one" story like 99% of all role playing games, regardless of origin.

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